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Orihime Inoue

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Orihime Inoue (Shunshunrikka) is a Chain-type debuffer who strengthens team endurance. Her Innate Ability lowers enemy Attack on field entry, and her Mortal Blow reduces damage taken by all allies. Rarity and attribute are not confirmed yet.

Orihime Inoue [Shunshunrikka] – Abilities

Rarity
Not confirmed
Attribute
Not confirmed
Role
Debuffer, Chain
Availability
Launch
  • Arts 1

    Feint

    A backstepping ranged attack. Unleashes Kotenzanshun. Arts Type: Projectile Arts. Attack Category: Spiritual.

  • Arts 2

    Reach

    A weapon-extending attack. Uses Kotenzanshun to hack at the enemy. Arts Type: Blitz Arts. Attack Category: Spiritual.

  • Skill

    Phenomenon Rejection

    Reduce the chance for team to be afflicted with Status Ailments by 30% (for 10 Count(s)). Skill Type: Special.

    Effects:Reduced Status Ailment Chance (30% · 10 Count(s))

  • Mortal Blow

    Kotenzanshun

    Unleashes Kotenzanshun to attack the opponent. Damage received by all allies -15% (for 15 Count(s)). Used by Orihime Inoue. Attack Category: Spiritual.

    Effects:Damage Received Down (15% · 15 Count(s))

  • Innate

    Powers Violating Divine Law

    [Initial] On field entry, 30% chance to inflict -15% Attack on enemy (for 20 Count(s)). [Final] On field entry, 75% chance to inflict -25% Attack on enemy (for 20 Count(s)). Basic Ability "Reduce Bind Duration": -30% Bind duration. Archetype Ability "Chain": On entry via Chain Attack, Draw Point Bonus +100. When returning to Standby, Draw Point Bonus +50. Spirit Ability 1 "Draw Point Bonus Obtained (Normal Attack)": On normal attack hit, Draw Point Bonus +10. Spirit Ability 2 "Increased Team Defense": On Chain Entry, team Defense +20% (for 20 Count(s)). Spirit Ability 3 "Switch Cooldown Reduction": Switch cooldown -2 Count(s).

    Effects:Attack Down (-15% / -25% · 20 Count(s))

Orihime Inoue [Shunshunrikka] – official unit art
Image: ©久保帯人/集英社・テレビ東京・dentsu・ぴえろ ©Bandai Namco Entertainment Inc. / Official site (news/82785)

How to use

Editorial analysis of the official skill text (source check 2026-10-30). Not in-game tested yet.

Best use
Defensive support: entry has a 75% chance to cut enemy Attack −25%; Mortal Blow reduces ally damage taken −15%; lowers team ailment chance −30%.
Best teams
Replace Rangiku in Aizen or Freeze-Crit teams for hard fights; Yoruichi + Renji + Orihime in Arena.
Upgrade priority
Priority 3: raise her when story or event bosses start breaking your team.
Weaknesses
Little damage; Attack-down roll is 75%, not guaranteed.
Alternatives
Yasutora Sado (Defense +25%, switch support).

How to get

  • ★4: Release Celebration Summon Vol. 1 rate-up (community lists: Game8 / AppMedia; in-game banner window wins).
  • Guaranteed route: 200 Release Celebration Vol. 1 medals → exchange for a featured ★4 (community-reported; medals are per banner).
  • ★4: included in the free ★4 Retry Summon pool and the permanent Mirrors Summon (community).
  • Not part of the launch Gifts (only ★3 Ichigo and ★3 Rukia are gifted — official).

Sources

Unofficial fan wiki. Not affiliated with or endorsed by the game publisher.